Ancient Villager Civilizations transforms ordinary settlements into Greek, Roman, Egyptian, Persian, Norse, Maya or Carthaginian cities. Each culture has distinct architecture, temples, palaces, statues, currency, food, festivals, weapons, shields, golems and trade tables.

Ancient Villager Civilizations 1

Twenty-four custom mobs cover warriors, cavalry and rulers, while 38 items include relics, crowns, scrolls, a war horn and an imperial decree. Rival war bands can skirmish in the wilderness, armies launch tracked invasions, and settlements hold festivals, coronations and periods of mourning.

Ancient Villager Civilizations 1

Ancient Villager Civilizations 2

Wearing a culture's crown allows the player to defend it, gain standing and command its army against rival cities. Conquered holdings pay taxes but can revolt when neglected. The Imperial Codex records discovered cities, reputation and active campaigns.

Ancient Villager Civilizations 1

New professions include philosophers, astrologers and chroniclers with culture-specific clothing and trades. This add-on performs a major village conversion and should be used in a new world rather than an established save.




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