Addon: Mob Battle Wand
Mob Battle Wand is a simple and convenient Minecraft Bedrock addon for setting up battles between mobs. Players choose creatures for different teams, record them with special wands and start the fight with the Battle Wand.
The addon is useful for mob tests, battle arenas, showcases, mini-games and experiments with custom creatures from other addons. The page description and comments do not require experimental toggles, so the publication uses settings=0.
Created By Zorrocraft1
How it works
To begin, take three items: Team A Wand, Team B Wand and Battle Wand. The first wand selects a mob for Team A, the second wand selects a mob for Team B, and the Battle Wand starts the fight.
The team wands record mobs within a 7-block range. After a mob is recorded, the player receives feedback, making it easy to know that the creature was selected correctly.
Teams and rounds
The addon supports more than one-on-one duels. Battles can go up to 4v4, making it possible to create more exciting fights, test group balance and build short arenas with several participants.
Two-round support makes testing easier: players can quickly repeat a fight and compare results without long manual setup.
Stopping mobs
The Mob Stop Clock helps stop mobs during preparation. This is useful when players need to place battle participants calmly without them running away or attacking too early.
To stop a mob, hold the clock and tap the screen. The addon sends feedback so the player can see that the action worked.
Custom mobs
One of the main advantages is custom mob support. Players can select not only vanilla Minecraft mobs, but also mobs from other addons if they work correctly in the world.
This makes the addon useful for reviewers and pack creators who want to quickly compare health, damage, behavior and overall strength of different creatures.
Game Changer
The addon includes a Game Changer item that helps change game mode without losing achievements. This is useful for worlds where players want creative-mode convenience without disabling achievement progress.
Update
- lag spikes were reduced by removing heavy entity searches during cleanup;
- performance was improved by caching mob names and health data;
- automatic memory cleanup was added when players leave the world;
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