Addon: Nuckem Vehicles
Nuckem Vehicles is a vehicle addon for Minecraft Bedrock that adds cars with advanced driving simulation. Vehicles can lean with terrain, react to crashes, lose health, consume fuel and use interactive body parts.
The addon fits survival worlds, city maps, servers, roleplay projects and tech-themed packs. MCPEDL does not list specific Minecraft versions for the page, so the card uses the current 26.30 version. To run the addon, enable the Beta APIs experiment; Upcoming Creator Features is recommended by the author.
Created By JаGGeR
Vehicles
The pack includes classic sedans and wagons: VAZ 2104, VAZ 2108, Volga, Audi, Ford, Mercedes W140, E22, E36, Starion and RX7.
Off-road and heavy vehicles are included too: Niva, G-Class in stock and rusty variants, ZIL and KAMAZ in several variants, including power, rusty and dump-truck versions. Police and emergency response vehicles are also available.
Physics and controls
Vehicles align to terrain: the body pitches forward and backward and rolls sideways on slopes and uneven ground. The sequential gearbox lets players shift through gears 0 to 4, reverse and park.
Heavy vehicles lose speed on steep hills, so players need to shift down when climbing. This makes driving feel closer to a real vehicle system instead of a simple fast mount.
Drifting, boost and horn
Holding the jump key while cornering triggers manual drifting. Tire smoke, skid marks and exhaust backfire effects appear during hard acceleration or drift.
Drifting builds boost charge: releasing the jump button gives a short visual and physical speed boost. Tapping jump quickly sounds a custom horn, or a police siren on emergency vehicles.
Damage and repairs
Crashing into walls or entities at speed calculates damage based on velocity. The driver receives screen shake, and the vehicle moves through visible damage stages.
Light damage creates white smoke, heavy damage creates dense grey smoke, and engine failure creates black smoke, stalls the engine and stops the car completely. Repairing uses a Repair Kit with the jagger:repair identifier.
Interactive parts
Each vehicle spawns linked interactive parts. Passenger seats have openable and closable doors, trunks work as storage, and hoods can be opened to inspect the engine bay.
When the vehicle starts moving in gear 1 or higher, passenger doors, hoods and trunks close automatically for safety.
Fuel and settings
The fuel system includes pumps and carryable canisters. Players can take a fuel nozzle, walk to the car tank and refuel the vehicle, then return the nozzle to the pump.
Canisters store up to 20L of fuel, show remaining fuel through item lore and have a unique canister ID. Crashing into fuel pumps at high speed can trigger large fiery explosions.
The settings item can toggle fuel consumption, vehicle and mob damage, slope speed reduction and explosive fuel pumps. The HUD editor changes dashboard position and switches speed units between KM/H and MPH.
How to drive
- spawn a vehicle in the world;
- hold the key and interact with the vehicle to sit and start the engine;
- use movement keys to steer and accelerate;
- use attack and interact buttons to shift gears;
- hit the vehicle with a wrench to change paint color, or sneak to cycle backward.
Screenshots




