Author: WeksTheCreator
No Moon gradually changes a familiar Survival world into a horror scenario. The moon disappears in stages, unusual events become more frequent and entities wait for a suitable moment to approach. Reputation, sanity and void corruption influence the atmosphere and encounters rather than making every night identical.


Events and encounters
The collection includes dozens of events and structures, 25 entities, a boss encounter and a separate dimension. Screen overlays, altered skies, sounds and conversations with certain entities build up the sense that the world is changing. Some events affect the landscape and buildings, so destruction is part of the gameplay system.


Configuration
Enable the experimental settings required by the author, including Beta APIs, and activate both packs. Open /no_moon:config to adjust the experience. Destruction controls damage to the world, Game Crashes controls the add-on’s deliberate crash events, and Corruption controls its corruption system. Events Per Day, spawning options, Hardmode and Chaotic Nights let you choose the pace. Disable unwanted effects here before starting a session in a built-up world.

The current download is version 1.1.8. Custom event and question commands are also available through the add-on’s command namespace. The configuration allows a quieter exploration scenario or a much more chaotic survival challenge.