Addon: Villages Plus - New Villages and Camps
Villages Plus fills more biomes with settlements, alternative village layouts and hostile illager structures. Version 0.7 adds the Sandy Village, its Saffron badlands variant, the rustic Timber Village and Pillager Wild Camps while retaining the earlier village families.




Author: R401



New settlements
- Sandy villages use architecture inspired by Bronze Age desert towns.
- Saffron villages adapt that style to mesas and badlands.
- Timber villages appear in plains and taigas with heavy wooden roofs.
- Dark Oak and Pale Garden villages match their unusual forest biomes.
- Arid villages use colorful buildings across deserts, savannas and badlands.
- Mushroom, Jungle, Cherry Blossom, Forest, Swamp, Mangrove and Ocean villages expand exploration across the Overworld.




Illager content
- Wild Camps can contain tents, farms, watchtowers and loot chests.
- Watchtowers and watch huts may provide maps leading to larger camps.
- Major camps are strongly guarded, can hold captive villagers and include map rooms pointing toward addon settlements.



Village paths and layouts have been reworked to vary with terrain. The included classic plugin restores nostalgic villages and their taiga, savanna, desert and birch variants. The MCADDON also includes an increased-generation option for players who want structures more frequently.



This is a beta release, so minor generation issues remain possible. No experimental toggles are required and achievements should stay available. The file contains normal, classic and increased-rate behavior/resource pack pairs; enable the desired variants after import.

How to install the add-on
Download the .mcaddon or .mcpack file, open it with Minecraft and wait for the import to finish. Then enable the resource and behavior packs in the world settings. If the add-on requires experiments, turn them on before launching the world.