Author: CromosGG
Auto Machines 2.0.2 adds 13 machines and 31 crafting recipes for a powered Survival base. Build tree harvesting, mining and crop collection first, then expand into wireless item storage, uranium processing and a cooled reactor. Machines work in loaded chunks, so an unloaded factory does not keep producing remotely.
Three production machines
- Lumber: harvests trees and can replant when supplied with planting material. Its square working area can be 17, 25 or 33 blocks wide. Wood in buildings inside the area can also be harvested.
- Quarry: mines an interior area of 7, 15, 23 or 31 blocks across, to a selected depth of 16, 32, 64 blocks or bedrock. Lava, bedrock, containers and unsupported blocks stop the affected column; water does not stop digging below it. Drops follow the machine’s fixed rules, without Fortune or experience.
- Farming: harvests and replants wheat, carrots, potatoes and beetroot in 17, 25 or 33 block squares. Prepare farmland, water and lighting yourself; the machine does not till soil or speed up plant growth.



Power and configuration
A solar generator needs open sky and daytime in the Overworld. Install batteries in consumers and connect them with energy cables. A normal solar battery holds 1,000 EU; a storm battery holds 6,000 EU, while the Battery Bank stores 10,000 EU. Use the wrench to configure areas, manage batteries and dismantle machines. Sneak with it to rotate a machine by 90 degrees; pause a quarry before rotating it.




Wireless item storage
Put a wireless module into a producer and bind it to your storage within 64 blocks in the same dimension. Storage has 54 slots; a chest placed horizontally beside it at the same base level can participate in item transfer. The producer spends energy to send items. Wireless modules transport items, not electricity, and ownership must match.


Uranium and cooling
Uranium ore generates in new chunks. A powered processor makes pellets for fuel cells, which supply the reactor. Build the cooling route before starting it: water source, powered pump, pipes, reservoir, pipes, reactor. The reservoir holds 16,000 mB and needs no battery; the pump does. Pipes require a valid loaded connection and matching ownership. Adjust the pump flow and monitor heat; an overheated shutdown is reset with the wrench.




Wear all four Hazmat armor pieces for radiation protection and use a dosimeter to check exposure. A lightning tower provides another energy source during storms when it has open sky; a Storm Accumulator can store 100,000 EU. Version 2.0.2 corrects quarry laser positions and blocked-column recovery. Existing miners can recheck their area after being enabled again.


Additional crafting references
The Battery Bank buffers your network and the charging station prepares portable batteries. Upgrade recipes progress through iron, diamond and Netherite; apply the corresponding upgrades to the supported production machines.





Craft a dosimeter and all four Hazmat pieces before working with radioactive materials. Uranium pellets can be packed into a block and unpacked again. The fuel-cell recipes show both crafting layouts available in this release.









The processing diagram shows the uranium production chain. Connect the cooling line with water pipes; keep the route loaded, within the supported 64-segment network and under one owner. Pump flow can be set to 25, 50, 75 or 100 percent. A storm battery is the higher-capacity portable battery option.


