Author: Severity_dev

Severity turns ordinary weather into a storm-chasing survival challenge, with evolving supercells, tornadoes and hurricanes. Watch the sky, measure the wind and use warning equipment before a storm reaches your base.

Severity - 100

Storms and instruments

  • Tornadoes range from F0 to F5, with rope, cone, stovepipe, wedge and multi-vortex shapes. They can pull in entities and lift blocks as debris.
  • Hurricanes have C1-C5 categories, eyes, spiral rainbands and changing wind fields. Lightning, gusts and distant storm simulation make weather less predictable.
  • NEXRAD-style radar offers tornado detection, supercell monitoring and several ranges. Sirens, weather TV, anemometers and probes help track danger.
  • Storm-chasing vehicles include TIV2, Dominator and a Chaser Van.

Severity - 101

Severity - 102

Important: version 3.0 visuals

Enable Beta APIs. This is the experimental 3.0 release: its volumetric cloud and distant tornado shader mode needs Better RenderDragon or a compatible patched Minecraft renderer. It also retains particle-based clouds. Rendering compatibility varies; overlapping clouds, visual artifacts and performance issues are possible. Do not expect the experimental shader effects to work in an unmodified renderer.

Download Severity (for Minecraft 26.50) (.mcaddon)
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