Addon: Sieged!
Sieged! is a large medieval warfare addon for Minecraft Bedrock that adds land wars, castles, siege engines, factions and kingdom systems. Players can defend their realm, assault fortifications, recruit soldiers and use heavy machines to break walls.
The addon works well for survival, roleplay servers and multiplayer wars. It does not require cheats or beta features, and its events happen directly in normal worlds: castles generate in biomes, armies fight over territory, and players can build power around castle flags.
Created By Losnthings
Siege engines
The addon includes several machines for assault and defense. The Catapult fires explosive payloads where the player is looking, the Trebuchet works as a long-range fiery siege machine, the Ballista fires powerful bolts, and the Battering Ram is designed to destroy walls and gates.
Siege towers, braziers for flaming arrows, troop transport ships and siege carts are also available. Damaged machines and wooden gates can be repaired in the field.
Castles and structures
The world gains fortified villages, camps, ships, forts and large castles. Structures include the Tyrant's Castle, Monarch's Castle, Desert Castle, Viking Castle, Villager Training Camp, Captured Village and Pillager fortifications.
Some fortresses trigger wave-based sieges: the player sounds a horn near an enemy stronghold, then defenders begin to repel the attack. Ominous bottles increase difficulty and rewards.
Soldiers
Players can recruit and command villager units: swordsmen, crossbowmen, longbowmen, banner guards, cavalry, templars, engineers and other fighters. Flags, war horns and command menus are used to control armies.
The Banner Guard helps create formations, issue orders, trigger arrow rain and lead troops into battle. Units can be claimed to castle flags, split into colored groups and used for defense or assaults.
Nomads
The Wildlands 1.8 update adds a new neutral faction: the Nomads. They appear after day fifty, place war flags, expand territory and gradually replace standard ambushes with their own forces.
If ignored, Nomad influence grows: camps appear, night raids begin, fog of war covers their lands and their armies become more dangerous. New units include a horseback archer, a ground archer and a fast melee rider.
Kingdoms and PvP
Castle flags form the foundation of a kingdom. They protect land from enemies, enable sieges, war declarations, surrender, diplomacy and relationships with other players.
PvP sieges were reworked: invaders must start the attack with a horn, capture territory chunks and push the battle into a last stand near the castle flag. Defenders get exactly one life, making flag placement and fortification planning important.
Version 1.8 update
- added the Nomads faction with regional expansion;
- added night raids and fog of war in Nomad lands;
- added new Nomad units and a new nomadic playstyle through the Nomadic Crest;
- added Steel Nomad armor, the Curved Sword and the Recurve Bow;
- reworked PvP sieges, castle flag protection, wars and assassinations;
- added jousting and the new Jouster unit;
- added the basic Log Gate and new addon settings;
- fixed various bugs and updated existing item mechanics.
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