Addon: The Bloody Flesh Parasite Apocalypse
A brutal survival experience where a mysterious parasite infection evolves over time, turning your world into a hostile environment where resources vanish and enemies grow stronger.
Created By STRIPEFLEX
Entity System
- TypeA Family → Standard Infected Parasites
- TypeB Family → Large Parasites
Each type has unique behaviors, abilities, and increasing threat levels as the infection progresses.
Optimization & Game Modes
Performance Mode (Low-End Devices)
- Phase system removed
- Infection spreads through worms
- Infected mobs transform into Living Flesh
- 4 Living Flesh merge into a Large Parasite
Normal Mode (Mid-Range Devices)
- Balanced gameplay experience
- Phase system limited up to Phase 5
- Includes core features from version 0.0.4
Nightmare Mode (High-End Devices)
- Full gameplay experience
- Higher spawn rates
- Increased difficulty
- Starvation mechanics enabled
Phase Progression System
The infection evolves based on points and time survived without sleeping.
Phase 0 — 0 Points
Worms spawn naturally at night
Phase 1 — 6,000 Points (~5 Days Awake)
Infected parasites begin spawning at night
Spawn rate remains low
Phase 2 — 8,400 Points (~7 Days Awake)
Parasites now spawn during daytime
Day spawn rate becomes higher than Phase 1 night
Phase 3 — 14,400 Points (~12 Days Awake)
Parasites gain block-breaking abilities
Limited to wood-type blocks:
fences, gates, logs, planks
Phase 4 — 18,000 Points (~15 Days Awake)
Passive mobs that provide food begin to despawn:
cows, sheep, pigs, chickens, fish
Players must rely on farming
Parasites become more focused on players
Phase 5 — 30,000 Points (~25 Days Awake)
Large parasites begin spawning naturally:
Charger, Arachnid, Bloater, Walker, Slasher
Can destroy blocks in a 3×3 area instantly
Strong blocks take longer:
obsidian and similar blocks break in 5–10 seconds
Phase 6 — 36,000 Points (~30 Days Awake)
A reddish fog appears, reducing visibility
Natural food drops are disabled:
wheat, beetroot, potato, carrot, apple, berries, fish
Food can only be found in structures or villages
Phase 7 — 42,000 Points (~35 Days Awake)
Parasites receive major buffs:
Attack Damage: 15
Health: 35
Increased speed
Unarmored players can be defeated in ~2 hits
Large parasites can eliminate players instantly
🔥 The longer you survive… the worse it becomes.
