Author: xiaocraft
Monster Structures hides seven bosses inside familiar buildings. A seemingly ordinary outpost, shipwreck or village house can awaken when you approach its treasure or disturb a particular object. These creatures generate alongside real vanilla structures, making exploration less predictable.


Seven disguised bosses
The outpost waits on plains, the shipwreck on beaches, and the two temple creatures in deserts and jungles. They have different attacks and rewards, including armor trims, equipment and building materials. Opening the outpost supply chest or approaching a temple treasure can start the encounter.


A ruined portal can also awaken, and a village house reacts when its yellow bed is taken. The End City creature appears on the outer islands, beyond 1,000 blocks from the center, and is the toughest encounter. Its rewards include damaged elytra, shulker shells and enchanted diamond gear.



Guidebook and generation
Craft the guidebook from a book, sandstone and a chest. Open it in a clear area, turn pages with the cursor and sneak to close it. It explains each boss and its weaknesses. Structures appear in new chunks, so existing worlds need fresh exploration. Version 1.0.77 adds particle-reduction options for better performance.
