Addon: Lord Of The Rings: MASSIVE Update
Created By moogaming227
Minecraft Bedrock Lord Of The Rings Addon is a massive project that aims to bring the world of Middle Earth directly to your Minecraft world. The mod will consist of updates, each base version containing an individual faction. Each faction will include new mobs, armors, foods, weapons, blocks, and biomes.
At the start of your world, you will be presented with a UI for you to choose your side of the war.
Your decision cannot be changed, and will influence what you can and can't do, along with who you will fight. This mechanic will decide if you are friend or foe with certain factions, and will also decide factors like taming certain creatures, and if you can recruit armies of certain factions.
Coins are now dropped by enemies and found as loot.
These coins are used currently for recruitment of soldiers for your army. Note that crafting of armor sets and spawn eggs of the recruited entity are now gone.
Within a factions fortress, you will find the faction traders. (Mordor War-Monger and Gondorian Constable)
These traders are faction dependent and will only trade with you if you are allies with them. They are currently only trading recruited entity eggs.
In order to exchange coins, interact with them with a bronze coin, and they will then be holding a coin. Interacting now brings up the coin trader screen. To revert to normal, simply interact again with a bronze coin.
Siege Update P1
For Part 1 of this update, Faction forts are introduced into the normal Minecraft world. These forts will have varying loot, many enemies, the faction's respective recruiter, and a faction war-chief/general.
Note: They are VERY rare! If you want to spawn one in manually, type the command:
/give @p lotr:placerFACTION-NAME_fort
This block should be textured to the factions ore-block. place it and in a few seconds the structure will spawn!
Mordor Ruins
Spawn in plains, mesa, and deserts Gondor Fortress
Spawn in forests and plains
Faction Cavalry is now recruitable too!
Note that if the riders mount dies, the rider is not recruited and will act as an untamed variant. If the rider dies, the mount will still follow and fight for you if it can, but cannot be ridden... (To avoid exploiting taming Wargs)
Mordor now has recruitable variants of warg riders including: riders, archers, armored riders, armored archers
Gondor now has recruitable variants of knights including: knights, knight spearmen, horse archers
Other additions:
BUG FIXES:
-Friendly fire is fixed for good!
-AI revamp of most entities (they will now follow their targets for a while before stopping)
-Archers aren't dumb anymore (they can shoot farther away)
-Recruited Eggs can only be used once (Finally!)
OLOG REWORK:
-Tamed Ologs are now bound to the player, and can attack players of the other side.
-Tamed Ologs no longer do a manual attack on hit unless you are riding the Olog
-Wild Ologs attack filters revamp
-Ologs are much slower
-Can only bind an olog and tame it if you are on path of darkness
WARGS REWORK:
-no more fall damage
-wild warg packs only spawn in badlands biomes now
-reworked AI targeting
-can only be ridden if u are on the dark path
-can technically still be tamed on the light path if they are made tameable by a player under the dark path
UI STUFF:
-Added a LOTR Information Tab in "How To Play" section
-Faction sides UI shows at the beginning of your world for every player
OTHER:
-Armor sets + crafting recruited eggs are removed
-Some textures have been changed (Less Chicken Eggs!)
-Most dark items are now crafted at the Mordor war table
-Most light items are now crafted at the Gondor war table
Beta Feature: Smaug (Creative Only) - Models/Textures thanks to MEAP Team!
WELCOME TO THE MORGUL UPDATE!
In this update, you will now find Minas Morgul, and the Witchking, spawned within your Minecraft World!
In order to fight the Witch King, you first have to find Minas Morgul within a Morgul sub-biome in Mordor...
After locating the biome, you will find the all new Minas Morgul massive-structure...
Within Minas Morgul, you will find a new breed of orc, known as Morgul orcs. These Orcs are smaller than normal Orcs, however carry a nasty morgul blade, that are doused in toxic poison... Dont let them hit you!
After reaching the Main tower, you will climb up multiple layers of the structure. Once you reach a certain point, the tower is damaged over time. You may have to complete a little Parkour to make it to the top... (Dont forget to run around, as Minas Morgul is full of great loot!)
After reaching the top of the tower, you will find the loot room right before the big fight. Make sure to get the rare loot before you fight! It may just tip the balance in your favor...
You will then see the Witchking... The Witchking is a powerful foe, with a heavy attack and a lot of health. Be sure to come prepared for this fight!
After defeating the Witchking, dont forget to collect your reward!
The Witchking will also drop a Morgul War Table, which can be used to craft new Morgul Swords, and Morgul Ingots.
Other Features:
Concentrated Poison - used only for morgul blade (will have more uses in future)
Reworked Mordor Warchief Loot - They will now always drop either a piece of armor or the sword
Ents, Nazgul, and Witchking are now heavily damaged by fire
Overworld spawns should spawn less
Morgul Brick Blocks - Not Craftable yet
WELCOME TO THE WILDLIFE UPDATE!
In this update, you can now find certain creatures from Middle Earth scattered in your Minecraft World! This was a smaller update more focused on fixing some major bugs (like friendly fire turning into a bloodbath)
Ents - Spawn in forests and roofed forests
Ents are a rare occurence usually spawning alone and are very difficult to kill, and will target you or anyone else nearby! They are stronger than a wild olog, but not as strong as an Olog-Hai. Be very cautious when chopping down trees....
Warg Packs - Spawn Everywhere
Warg packs spawn rarely in any biome, and are a great way to tame your first mount! Be careful, as hunting these packs alone is a dangerous quest...
Note : wild wargs still need Warg feed to tame. with this new update, wargs will go into a similar panic mode when their health is low, but will quickly start regenerating health. Once they reach full health, they are no longer able to tame, and will continue attacking you!
Orc Bands - Spawn Everywhere
It seems that the orcs are now starting to expand beyond Mordor into your world! Orc packs now have a chance of spawning around you. Be warned, as they can be very overwhelming in numbers...
Note: the orcs bands also have a low chance of being an orc rider pack... if you see this, good luck;)
Other Features/Fixes:
- mobs of same faction wont fight each other anymore (friendly fire still exists for now)
- added orc spawns to the overworld
- added orc warg pack spawns to overworld
- added wild warg pack spawns to overworld
- altered the spawning of mobs
- after 10 seconds of being tamable, wild wargs will regenerate their health and become untamable again
- large creatures have a farther hit range
- large creatures are immune to knockback
- large creatures can hit multiple opponents at once (area attack)
- better targeting AI
- increased health of ologs, olog-hai, wargs
-BUGS KNOWN
- PVP with armies kind of sucks right now but it will be fixed in the future
- Hired entities wont pick up weapons unless they're in follow mode
- Animations for attacking are bugged as of right now
- Riders are dumb when they lose their mount
Previous Update:
WELCOME TO THE CONQUERORS UPDATE!
In this update, you can now recruit orcs to fight alongside you as you conquer the lands of Middle Earth. You can also rescue Gondorian soldiers from within the depths of a Mordor fortress, and recruit them to your cause as well. Be warned, a fortress is very difficult to conquer, with a Orc Warchief boss and an orc executioner mini-boss. Killing these powerful orcs grants you a chance at finding some awesome loot!
(NOTE: Fortress may be laggy on older devices, as there are many orcs spawned at one time!)
GET STARTED:
To start your journey, you must find an Orc Fortress within Mordor. They are pretty rare to find, but their should be at least one within every Mordor biome...
First , you have to conquer the fortress, however be warned; without the proper protection, you will not stand a chance! There are several soldiers, rabble, and even a couple of Olog Hai all waiting for you. There are also two bosses within the fortress that you will have to defeat before you can truly claim the fortress as yours...
Mordor Orc Warchief
Within the fortress main structure, you will find the Mordor Orc Warchief. This Orc is far larger than others, and wields a powerful Greatsword and extremely strong armor. He is a very dangerous opponent, who will definitely give even the strongest of enemies a legendary fight. Kill him for a chance to get any piece of the warchiefs armor, or a chance to get the Warchiefs Greatsword!
Mordor Orc Executioner
The lower depth have a mini-boss of the executioner. This orc is very strong, and wields a powerful axe. Kill him for a chance to get the rare Executioners Hood.
Once you have conquered and looted the fortress, there are also several Gondorian prisoners held within the depths of the executioners dungeon. These prisoners can be freed and "recruited" by using a number of gold ingots. They will then tame into either a recruited Gondorian Levy, or a recruited Gondorian Soldier.
These soldiers are more powerful than orcs, and are equipped with much stronger armor. Currently, the armor is not craftable within the main game, but will be with the next update. Hint Hint;)
For weapons, they can be given a bow, iron sword, gondorian steel sword, and gondorian steel spear. For now, the only way to get gondorian steel/leather armor, weapons, or ingots is to find them in fortresses with prisoners. More Gondorian content will be added in the future...
For recruiting Orcs, you will need to locate the Mordor War Table. These can be found within the main structure of a Mordor fortress to the left:
A war table is essential for crafting Mordor weapons, armor, and recruiting Orcs. (NOTE: many weapon recipes have been moved to the War Table rather than a normal crafting table).
A war table is not craftable, and is the only way to recruit Orcs! Recruited Orcs spawn with armor, however you will need to equip them with a weapon. Recruited orcs only have the strength to hold weapons of their size. They can be set to guard a position by right licking them, or set to follow you. (similar to a tamed dog)
Ex: orc snaga cant hold regular orc weapons, but orc rabble and orc soldiers can.
Recruitable Orcs include:
SNAGA - can take snaga weapons, or orc spears to make them snaga spear throwers.
ORC RABBLE- can take light orc weapons (scimitar, dagger, spear), or a bow to make them an archer
ORC WARRIOR - can take all orc weapons, or a bow to make them an archer
Recruitable Gondorians include:
GONDORIAN LEVY - can take iron sword, or a bow to make them an archer
GONDORIAN SOLDIER - can take iron sword, gondorian steel weapons, or a bow to make them an archer
CRAFTING
In order to recruit Orcs, they must be crafted at the wartable. They require 3 gold nuggets, and 1 emerald, and their corresponding armor set:
EX: hired orc soldier recipe:
Armor sets are crafted by getting all 4 pieces of armor and placing them in the correct recipe shape:
Ex: Orc plate armor set:
To hire an orc savage, you must first obtain the rare Orc Savage Axe by killing savages. Then, replace the armor set in the recipe with the axe:
With this new update, you can now create epic battles within your very own Minecraft world!
Other additions:
Gondorian steel armor
Gondorian leather armor
Orcs are now Orc Warriors or Orc Rabble
AI Improvements
Reduced spawn rates in Mordor (again)
Removed the war camp biome (will revisit later)
Completely revised loot tables
WELCOME TO THE CHARACTER UPDATE!
The Misty Mountains Biome:
The Misty Mountains are a harsh biome, with no trees, and no sources of food. You may take refuge in its vast cave systems, but be warned, something is lurking within the shadows...
The Misty Mountains are full of massive caves waiting to be explored.
Characters added:
Gollum - Found in Misty Mountains Caves
Gollum is the first boss fight fully implemented, with a high damage attack, and 250 health, he will for sure give you trouble.
Nazgul
The Nazgul are currently creative only. Can be spawned riding horses, or fellbeasts.
The Witch King
The Witch King is currently creative only. Can be spawned riding a fellbeast.
Fellbeasts - BETA
Fellbeasts are not 100% functioning yet, however they can be spawned, ridden and move/attack on the ground.
More Deadwood Functionality
Deadwood now can be used in most recipes, and can also be used to create fences, stairs, slabs, fence gates, doors, trap doors, sideways wood, etc.
Structures Spawned structures now spawn with custom loot, and individual mobs, rather than mob spawners! (WITH THE EXCEPTION OF WAR CAMP BIOMES)
WELCOME TO THE OLOG UPDATE!
OLOGS: Now Tamable! (Note: Only wild Ologs can be tamed. If they have armor, they can not be tamed) You find them in Ologpits, scattered rarely throughout Mordor:
Once you have cleared the pit of hostile mobs, you can find a chest containing an egg along with some other loot scattered throughout the structure: You will find the wild mob within the structure
On Using this egg, a wild Olog will spawn. These wild Ologs are hostile to everything they see (Including Orcs!). Be careful where you spawn it! (Safest place in mordor would be the cage you cleared out)
To tame an Olog, you first must break its will by defeating it in battle. You know it is down when it goes into a kneeling position:
Be careful, if the Olog is hit again while kneeling, it will die! While kneeling, quickly go up to the Olog with Olog Bindings and interact with the troll. You only have 5 seconds before it gets back up with full health! (NOTE: interact by right clicking):
It may take several tries to bind the Olog. If it fails, it will get back up with full health. Your Olog Bindings will also break after this process. If it is a success, you will still get broken bindings, but your Olog will now be binded:
At this point, the Olog is vulnerable to attack, so it is best to keep it safe. It will continue to follow you wherever you go when binded. After about 5 minutes, red particles will appear on the Olog. This means that it is ready to tame. Ologs can be tamed with any raw/cooked meat/fish or rotten flesh. Just be warned, it may take a lot:
Once you have tamed the Olog, it can follow you, sit (Shift + Right Click), or, you can ride your Olog into battle:
You can also equip your Olog with armor and store items within its inventory:
(BETA)
While riding an Olog, you can "punch" your mount to make it attack manually. (This will not hurt your mount) This means you can really charge into battle on your Olog!
Other Additions:
Deadwood can craft sticks and crafting tables
Mithril + Orc tools work correctly now!
Reduced the amount of Orcs in Mordor
Orcs + Snaga see farther
Certain structures now generate with loot tables!
Previous Updates:
WELCOME TO THE WARG UPDATE!
WARGS: Now Tamable! You find them in Wargpits, scattered semi-rarely throughout Mordor:
To Tame a Warg, You first have to craft some warg feed(NOTE: May take more than one!):
Once you get a wild warg alone, Fight it until you start to see particles appear:
After they appear, be sure not to hurt the warg, or it will die. Now feed it some warg feed to tame (Crouch and tap to Sit/Stand):
Tamed Wargs are very strong and very fast! They will follow you wherever you go, unless you tell them to sit.
They can be equipped with armor, and hold up to 6 Items in their inventory for your travels!
Craft your own Warg armor:
Be careful, the Orcs seem to have learned to tame them too... (A tamed warg can not be tamed again)
ARMORS: This update re-defines fur armor with 5 brand new armor sets, crafted from their colored fur:
Previous Updates:
Armors: this update adds 5 new/tlc armors to the mod. Gray warg fur(Not Craftable yet), Brown warg fur(Not Craftable yet), Snaga Bone Armor, Orc Plate Armor, Mordor Leather Armor (LEFT->RIGHT)
Mobs:
This update introduces several different types of orcs:
SNAGA + SNAGA SPEAR THROWERS - found all across Mordor WEAK
ORC LUMBERJACK - found in all new Orc Lumbermills STRONG
ORC SAVAGES- found rarely, all over Mordor. Be on the watch for the rare Orc Savage Axe drop! STRONG
NEW STRUCTURES:
The new watchtower TLC includes three different towers:
Orc Lumbermill - Spawns rarely in Mordor woods Orc Camp - Spawns frequently in Mordor
Mordor Biome:
A rare biome that spawns in warmer climates. The ground is made up of basalt, dark stone, and charred dirt.
Deadwood Sub-Biome:
The deadwood forests are the orcs only source of wood.
Mordor War Camps:
Food:
Grog- gives nausea and strength
Moldy bread- may poison you
Weapons:
Black Uruk weapons, Orc Weapons, Mithril Weapons
Armor:
Black Uruk, Fur, Mithril, Orc
Tools:
Mithril, Dark Steel, Dark Iron
Ores:
Dark Iron Only spawns in Mordor.
Mithril is a rare ore that spawns only in Mordor and extreme hills biomes.
Mobs:
Black Uruks
Cave Trolls
Wargs
Olog Hai
Orcs (Naturally Spawn)
Recipes:
Items:
- Mithril Shards drop from Mithril Ore
- Dark Iron Shards drop from Dark Iron Ore
NOTE: MAKE SURE TO TURN ON THESE SETTINGS