Addon: Nico's Mobs
This mod will add new mobs that can spawn naturally your world. Each mob had different abilities & unique loots. Some mob can be tamed and other very dangerous. Mobs are designed to match the vanilla style of Minecraft. Aside from new mobs, this mod also adds some new blocks and items.
Created By NicoTheKid
MOBS
Forest Guardian
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Taiga.
- Health: 60
- Drop: Oak Log, Oak Leaves, Emerald & Oak Saplings.
- Attack Damage: 5 - 9
- Forest Guardian will attack all the Illager mobs on their sight, and may also attack the player once you break any log type near them.
Squirrel
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, & Savanna.
- Breadable using Sweet Berries, Glow Berries, & Beetroot.
- Health: 6
- Drop: Raw Squirrel & Squirrel Hide.
Sparrow
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, & Savanna.
- Health: 6
- Drop: Feather
Giant Moa
- Neutral Mob.
- Spawn in Forest, Dark Oak Forest, & Jungle.
- Breadable using Sweet Berries.
- Tamable using Glow Berries.
- Healable using Beetroot.
- Health: 35
- Drop: Raw Moa & Feather
- Attack Damage: 2
- Ridable: Once it tamed.
- Chest attachable: Once it tamed.
Forest Wisp
- Passive Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Oak Forest, Swamp, Jungle, & Taiga.
- Health: 12
- Drop: 50+ Experience Orbs.
- Interaction: Using a glass bottle, they will replace it with a Bottle o' Enchanting.
Skeleton Footman
- Hostile Mob.
- Spawn in Overworld surface & underground.
- Health: 20
- Drop: Bone, Wooden Sword & Leather Armor.
- Attack Damage: 3
Skeleton Guard
- Hostile Mob.
- Spawn in Overworld surface & underground.
- Health: 20
- Drop: Bone, Stone Sword & Chainmail Armor.
- Attack Damage: 3
Skeleton Swardman
- Spawn in Overworld surface & underground.
- Health: 20
- Drop: Bone, Iron Sword & Iron Armor.
- Attack Damage: 3
Skeleton Golden Swardman
- Hostile Mob.
- Spawn in Overworld surface & underground.
- Health: 20
- Drop: Bone, Golden Sword & Golden Armor.
- Attack Damage: 3
Red Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Roofed Forest, Swamp, Taiga, Mushroom Island.
- Breadable using Azalea.
- Tamable using Flowering Azalea.
- Healable using Red Mushroom.
- Health: 12 (Wild) | 22 (Tamed).
- Drop: Red Mushroom.
Brown Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Roofed Forest, Swamp, Taiga, Mushroom Island.
- Breadable using Azalea.
- Tamable using Flowering Azalea.
- Healable using Brown Mushroom.
- Health: 12 (Wild) | 22 (Tamed).
- Drop: Brown Mushroom.
Prismarine glam
- Passive Mob
- Spawn on Ocean floor.
- Health: 12
- Drop: Prismarine Shard & Prismarine Crystal
- Able to create a prismarine crystal that can be obtained using Shears.
Jellyfish
- Defensive Mob .
- Spawn in Ocean.
- Health: 10
- Drop: Jellyfish Slime
- They can hurt the player who close to them.
Mossy gobblestone Golem
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Taiga.
- Tamable using Emerald Block.
- Healable using Mossy Cobblestone.
- Health: 60
- Drop: Mossy Cobblestone
- Attack Damage: 5-8
- The tamed Mossy Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or targeted by their owner.
Gobblestone Golem
- Neutral Mob.
- Spawn in Underground between Y level 63 to 0.
- Tamable using Emerald Block.
- Healable using Cobblestone.
- Health: 80
- Drop: Cobblestone
- Attack Damage: 7-10
- The tamed Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or targeted by their owner.
Wandering Collector
- Neutral Mob.
- Spawn in random biome of overworld.
- Health: 26
- Drop: Emerald, & Mud Ball.
- Shoot: Mud Ball
- Wandering Collector avoid monster type mobs.
- Wandering Collector had 6 different variation that you can able to sell some of your collected item or blocks .
Warthog
- Neutral Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, & Savanna.
- Breadable using Apple, Carrot, Potato, & Beetroot.
- Health: 28
- Drop: Raw Porkchop & Leather.
- Attack Damage: 2
- Warthogs attack as pack.
Dire Bat
- Hostile Mob.
- Spawn in all Underground.
- Health: 14
- Attack Damage: 2
- Attack Effect: Hunger (0:10)
Mud Cube
- Hostile Mob.
- Spawn in Forest, Birch Forest, Roofed Forest, Swamp, & Taiga.
- Health: 16
- Drop: Mud Ball
- Attack Damage: 3
- Attack Effect: Slowness (0:10)
Snow Cube
- Hostile Mob.
- Spawn in Snowy Tundra, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Frozen Peaks, & Jagged Peaks.
- Health: 16
- Drop: Snowball
- Attack Damage: 3
- Attack Effect: Slowness (0:10)
Sand Cube
- Hostile Mob.
- Spawn in Desert.
- Health: 16
- Drop: Sand
- Attack Damage: 3
Curced Scaresrow
- Hostile Mob.
- Spawn in Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, & Meadow.
- Health: 20
- Drop: Wheat, Stick, Hoe, & Curved Pumpkin.
- Attack Damage: 2
- Cursed Scarecrow will also attack Iron Golem, Villager, Wandering Trader, Wandering Collector, Cow , Donkey, Mule, Horse, Llama, Sheep, & Wolf.
Scorpion
- Hostile Mob.
- Spawn in Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, & Savanna.
- Health: 16
- Drop: Scorpion Telson & Spider Eye.
- Attack Damage: 2
- Attack Effect: Hunger (0:10)
Desert scorpion
- Hostile Mob.
- Spawn in Desert.
- Health: 16
- Drop: Scorpion Telson & Spider Eye.
- Attack Damage: 2
- Attack Effect: Poison (0:15)
Badlands Scorpion
- Hostile Mob.
- Spawn in Badlands.
- Health: 16
- Drop: Scorpion Telson & Spider Eye.
- Attack Damage: 2
- Attack Effect: Mining Fatigue (0:15)
Cave Scorpion
- Hostile Mob.
- Spawn in all Underground.
- Health: 20
- Drop: Scorpion Telson & Spider Eye.
- Attack Damage: 3
- Attack Effect: Nausea (0:15)
Cursed Book
- Hostile Mob.
- Summon by Enchanter Apprentice.
- Health: 8
- Drop: Paper, & Book.
- Attack Damage: 1
Enchanter Apprentice
- Hostile Mob.
- Spawn in all Overworld.
- Health: 30
- Drop: Emerald, Bottle o' Enchanting, Book, & Enchanted Book.
- Summon Mob: Cursed Book [3 to 4]
BLOCKS
Mud Soil
ITEMS
Raw Moa
- Stackable: 64
- Nutrition: 3
- Saturation: Low
- Added Effect: Hunger (0:30)[30% chance]
Cooked Moa
- Stackable: 64
- Nutrition: 7
- Saturation: Normal
- Stackable: 64
Mud Ball
- Stackable: 64
- Throwable: YES
- Damage: 1
Mud Soil Bricks
- Stackable: 64
Jellifish Slime
- Stackable: 64
Bucket of jellyfish
- Stackable: 1
Bucket of prismarine glam
- Stackable: 1
Scorpion Gauntlet
- Stackable: 1
- Durability: 179
- Damage: 4
- Hitting Effect: Fatal Poison(0:15)
- Enchantable: YES
- Repairable: Scorpion Telson
Notice!
New Additional & Changes
Version: 1.8.21
"Fixes & Changes"
GENERAL:
- Updated for compatibility with Minecraft version 1.21.20.
MOBS:
Firefly:
- Spawning rate was improved.
- Can now also spawn in jungle, mossy forest, & overgrown jungle surfaces.
Wandering Collectors:
- Spawning rate has increased.
- Now have only a 5% chance to drop an Emerald on death.
BLOCKS:
- Fixed Mud soil bricks stairs icon model.
ITEMS:
- The thrown fire bird egg and soul fire bird egg, now have a glowing texture.