Addon: Minecraft: Cordyceps Survival, A Last Of Us

This addon is a "Zombie Apocalypse" addon, based off of the game / TV series called "The Last Of Us", this addon features a Cordyceps infection, there are also phases, if you wish to activate them, do /event entity @s ph_c, hard difficulty will deactivate this, so set it to normal or easy difficulty
Infected description:
Infecteds or, runners & stalkers will grab you, you will ONLY have a few seconds to escape their grasp, you have to shift/sneak to escape them, if you fail, you will get bit and become infected! Bloaters will also grab you, but they give you less reaction time and will kill you instead of biting you, so you gotta be fast when grabbed by a bloater, or make sure to have a good gun on ya!
Created By Fyuro
Gun description:
Guns could be found in the custom structures I've made, same with the bullets, or you could craft guns, with expensive materials, but you CANNOT craft bullets, you can only find them in structures & each chest will have 1 - 8 ammo boxes!
Gas Mask description:
- Gas masks could be crafted with the materials that could be found inside the structures, they are crafted with 9x glass, 2x leather, 4x iron, 2x wool, x20 copper
- (1x tough glass, 1 gas mask filter, 4x iron, 2x leather)
- The gas mask will prevent ANY infections
Assault Rifle: Deals 4 ATK damage | 0.05s Cooldown
Rifle: Deals 18 ATK damage | 1s Cooldown
Pistol: Deals 4 ATK damage | 0.5s Cooldown

Revolver: Deals 10 ATK damage | 1.2s Cooldown

Shotgun: Deals 12 ATK damage | 0.5s Cooldown
Molotov: Will set a circle of fire and deals fire damage

Pipe Bomb: Will create a ball of smoke and will stun mobs, will affect the nearby mobs with blindness, slowness and nausea
Smoke Bomb: Will create a ball of smoke and will stun mobs, will affect the nearby mobs with blindness and slowness, like a Pipe Bomb but with no nausea effect

Trap Mine: Throw to place, it will explode when ANY nearby entity, including items, infecteds, and players

Infecteds:
Runner (Stage1): Deals 3 ATK damage | 25 HP | Can grab & Climb | Leashable
Stalker (Stage2): Deals 6 ATK damage | 46 HP | Can Grab & Climb | Stalks & Pounces | Leashable
Stalker Decaying (Stage2): Will wake up and turn into a normal stalker when it finds a target
Clicker (Stage3): Deals 6 ATK damage | 46 HP | Leashable
Bloater (Stage4): Deals 18 ATK damage | 185 HP | Can Grab | Has a range & melee mode
Shambler (Stage5): Deals 15 ATK damage | 148 HP | Spawns in pairs of 2 | Has a range & melee mode | Acid Spray
Rat King (Stage6): Deals 38 ATK damage | 258 HP | Can split with one of it's attached infecteds
Rat King Stalker (Breaks off of Rat King): Deals 6 ATK damage | 68 HP | Can Grab & Climb | Stalks & Pounces
Leashable Infecteds! Only Runners, Stalker and Clickers are leashable, because the others are too dangerous and big.
Bandits: Spawn with guns, gas masks, and in groups, they could be infected by infecteds or spores like the player, but will also attack infecteds, players, and villages
Cordyceps Spreading & Spores: Cordyceps spreads once you kill an infected, the higher the stage, the more chance it could spread infecteds, if you get too close to a "Spore Spreader" which emits particles, it will infect you, unless you wear a gas mask, Cordyceps will also stop spreading once a spore spreader is generated, or it just stops
Structures: There are 9 Structures in totals, with randomized loot, such as guns (rare), ammo boxes (1-8), gas mask materials, webs, paper & string, & Crafting materials for molotovs, pipe bombs, smoke bombs and trap mines
- Added leashable infecteds, (Only Runners, Stalkers and Clickers can be leashed)
- Added new models to Bloaters, Runners, Stalkers, Clickers and Shamblers
- You cannot right-click an infected to be grabbed anymore (I had problems with this myself, when I was tryna use a gun)
INSTALL:
Turn on experimental modes and it should be fine!