Addon: Parasite Apocalypse
Have you ever wanted to have more difficulty in Minecraft? Well this addon is for you, it adds new parasite creatures that will evolve over time and make the game more difficult.
Created By GreenSoulMC
Phases
Important: Several changes were made to the code, which means that if you play with an older version of this addon and the parasites are in an advanced phase, they will return to phase 0.
Phase 0
- The unknown worm could appear naturally
Phase 1
- The mob called parasite will appear naturally
- 500 evolution points are needed to reach this phase
Phase 2
- Infected parasites will be generated naturally
- Infected mutations will be able to generate growing flesh every time they kill 10 mobs
- 2,000 evolution points are needed to reach this phase
Phase 3
- Infected mutations can be generated naturally
- When the parasites die they will have a chance of a nucleus appearing
- Infected parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 10,000 evolution points are needed to reach this phase
Phase 4
- Mutated parasites will appear naturally
- Infected mutations will have a small chance to spawn with red particles that give them more health and do more damage.
- 60,000 evolution points are needed to reach this phase
Phase 5
- Fleshy parasites will appear naturally
- Mutated parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 200,000 evolution points are needed to reach this phase
Phase 6
- Meat bomb will appear naturally
- Fleshy parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 3,000,000 evolution points are needed to reach this phase
Phase 7
- Parasites will ignore the levels to appear naturally
- 20,000,000 evolution points are needed to reach this phase
Phase 8
- no change (for now)
- 60,000,000 evolution points are needed to reach this phase
Every time they change phases the game sends a message to the players
Mobs
Flesh Remains
- after 2 seconds it transforms into an unknown worm
Unknown Worm
- Health: 5
- Damage: 2
- After a minute it will turn into a parasite
- Skills:
- Can climb walls
- Hits very fast
- Gives the slow effect on hit
Parasite
- Health: 11
- Damage: 4
- During the day it is peaceful with some mobs and at night it will attack all mobs that are not parasites.
- Skills:
- Can climb walls
- Gives the slow effect on hit
Infected Parasites
Infected Bear
- Health: 45
- Damage: 13
Infected Cow
- Health: 20
- Damage: 8
Infected Mooshroom
- Health: 20
- Damage: 8
Infected Horse
- Health: 24
- Damage: 9
Infected Husk
- Health: 22
- Damage: 10
- Skills: gives poison effect on hit
Infected Zombie
- Health: 22
- Damage: 10
Infected Human
- Health: 22
- Damage: 10
Infected Zombified Piglin
- Health: 23
- Damage: 12
Infected Creeper
- Health: 21
- Explosion Damage: 22
Infected Villager
- Здоровье: 22
- Урон: 10
Зараженная свинья
- Здоровье: 20
- Урон: 7
Зараженные овцы
- Health: 18
- Damage: 8
Infected Wolf
- Health: 19
- Damage: 9
Infected Enderman
- Health: 55
- Damage: 13
Infected llama
- Health: 24
- Damage: 9
Infected Dolphin
- Health: 23
- Damage: 11
Infected Bat
- Health: 18
- Damage: 6
Infected Ender Dragon
This Infected's skills are incomplete
- Health: 300
- Damage: 25
Additional:
Every time an infected kills, it gives 3 evolution points
Every time an infected kills, it will have a chance to drop a mouth
Every time a parasite dies, it will have a chance to drop unknown worms or parasite remains
Every time an infected kills 6 mobs it becomes an infected mutation
Infected Mutations
Mutated Cow
- Health: 40
- Damage: 10
Mutated Human
Mutated Bat
Mutated Bear
Mutated Dolphin
Mutated Enderman
Mutated Fox
Mutated Husk
Mutated Llama
Mutated Mooshroom
Mutated Pig
Mutated Sheep
Mutated Villager
Mutated Wolf
Mutated Zombie
Mutated Zombified Piglin
infected mutations can break glass
every time an infected mutation kills you get 5 points
Core
Stage 1
- Health: 40
- When the parasites kill 10 mobs, the core stage 1 will produce red particles and after a few minutes it will move on to its next stage.
Stage 2
- Health: 90
- When the parasites kill 15 mobs, the core stage 2 will produce red particles and after a few minutes it will move on to its next stage.
Stage 3
- Health: 500
- When the parasites kill 20 mobs, the core stage 3 will produce red particles and after a few minutes it will move on to its next stage.
Stage 4
- Health: 2000
Infecting blocks can slow down your world so it is recommended to disable it in your survival world
Mutated Parasites
Meat Tracker
- Health: 100
- Damage: 17
- Special Attack: 24
High Head
- Health: 80
- Damage: 15
- every so often it can give positive effects to parasites within a 10 block radius and negative effects to non-parasites within a 5 block radius
Arachnid
- Health: 90
- Damage: 14
- can attack melee and ranged
- is immune to fall damage
Summoner
- Health: 80
- Damage: 18
- can summon unknown worms
Runner
- Health: 75
- Damage: 16
- does area damage
- is immune to fall damage
Walker
- Health:95
- Damage:19
Air Stalker
- Health: 80
- Projectile Damage: 10
Stalker
- Health: 80
- Damage: 18
every time a mutated kills he gets 8 points
mutates can break some blocks
Fleshy Parasites
Living Flesh
- Health: 20
- Damage: 10
- Appears when a parasite kills a mob that does not have its infected variant and there is a booster nearby
Head Seeker
- Health: 290
- Damage: 19
- Skills:
- can climb blocks
- area damage
- immune to fall damage
- throws his target into the air, catches him and pushes him to the ground
Devourer
- Health: 310
- Damage: 29
- Skills:
- massive damage
Growing Flesh
- Health: 180
- Only appears when an infected mutation kills 15 mobs
- Skills:
- It grows as long as the parasites kill mobs and when it is at its maximum it transforms into a mutated
Persecutor
- Health: 100
- Damage: 13
- Skills:
- area damage
- immune to fall damage
- climbing blocks
- can make huge leaps to reach its goal
Warden
- Health: 300
- Melee Damage: 18
- Projectile Damage: 10
- Skills
- area damage
- melee attack
- can fly
Flesh Bomb
- Health: 80
- Damage: 5-15
- Skills:
- Explodes 2 seconds after falling
- When it explodes it leaves a mutated or parasite
Booster
- Health: 250
- Skills
- Multiplies x4 the amount of points that parasites get when killing
- When a mob is infected it changes to its mutated form