Addon: Survival Reworked

This addon aims to improve almost every aspect of a survival, by adding new mechanics (like artifacts or craftable spawners) and changing the progression ( for example you need to kill a certain boss before going to the Nether)
Created By Enedyx
MOBS
There are more than 40 entities in this add-on so here some of them:
Bear
Bone serpent![]()
Illusioner
Miner illager
Seaker![]()
Knight blaze![]()

Molten gabbro golem

BIOMES
Birch forest
Jungle
Mossy Jungle
Savanna
Mesa
Mega taiga
Cold taiga
Swampland![]()
Desert cave ![]()
Savanna cave
Cold cave![]()
Magma chamber![]()
Desolate void
Chorus forest
Shulkers meadows
Artifacts are foundable items that provides unique effects, here is some examples (there are more than 45 of them):
New Progression:
- First to go to the Nether, you need to kill the Abomination, summonable with a strange totem, found in some illagers structures
- Then to go to the End, you need to kill the Wither
- But to be able to kill these dangerous bosses, you need a strong and powerfull equipment: that's why artifacts exist.
THIS ADD-ON CURRENTLY DOES NOT SUPPORT THE POCKET UI, SO IF YOU'RE A MOBILE PLAYERS, TURN ON THE CLASSIC UI IN THE VIDEO SETTING

You need to turn on every experimental features (except villagers rebalacing if you don't want to)
# Bug fix
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Pickaxes can now break dyed blocks such as concrete, shulker box. they can now also break coral, piston and stonebrick
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Brute creeper no longer appear as charged when they're actually not
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Mushroom scarecrow now work (remember: they're placeable on mycelium and when you right click on them with bone meal they grow crops around to their final stage)
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Crab eggs now works correctly
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Hotbar now appears when using the locator bar experimental feature
# Tweaks
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Redwood leaves are now transparent
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Redwood leaves now emit leave particles
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Rabbit can now spawn in forests