Origins Mod Bedrock Edition
Created By lammas123
Have you ever wondered what it would be like to play Minecraft with extra abilities? Or have you seen the Origins Mod for the Java Edition, thought about how fun it would be to play, but can't because you can only play on Bedrock?
Information and List of Origins
This addon adds origins that people can select at the beginning of their game and play with. These origins are based on creatures that give you special abilities that also come with balancing side effects.
The origin selection screen:
Human
A regular human. Your ordinary Minecraft experience awaits.
Arachnid
- Their climbing abilities and the ability to trap their foes in spiderweb make the Arachnid perfect hunters.
- Climbing You are able to climb up any kind of wall, not just ladders, by jumping continuously on touch screen, or holding jump otherwise to ascend, touching a wall to descend, and sneaking to cling to the wall. This is toggleable by jumping while sneaking.
- Webbing When you hit an enemy with your Primary Power item, they get stuck in cobweb and you have to wait a short cooldown before using it again.
- Spider Sense You can see clearer in dark places when not submerged in water.
- Carnivore Your diet is restricted to meat, you can't eat vegetables.
- Fragile You have 3 less hearts of health than humans.
Avian
- The Avian race has lost their ability to fly a long time ago. Now these peaceful creatures can be seen gliding from one place to another.
- Featherweight You fall as gently to the ground as a feather would, unless you sneak.
- Fresh Air When sleeping, your bed needs to be at an altitude of at least 86 blocks, so you can breathe fresh air.
- Tailwind You are a little bit quicker on foot than others.
- Oviparous Whenever you wake up in the morning, you will lay an egg.
- Vegetarian You can't digest any meat.
Blazeborn
- Late descendants of the Blaze, the Blazeborn are naturally immune to the perils of the Nether.
- Fire Immunity You are immune to all types of fire damage.
- Nether Inhabitant Your natural spawn will be in the Nether.
- Burning Wrath When on fire, you deal additional damage with your attacks.
- Hotblooded Due to your hot body, venoms burn up, making you immune to poison and hunger status effects.
- Hydrophobia You receive damage over time while in contact with water.
Elytrian
- Often flying around in the winds, Elytrians are uncomfortable when they don't have enough space above their head.
- Winged You have Elytra wings without needing to equip any.
- Gift of the Winds Every 30 seconds, you are able to launch about 20 blocks up into the air by using your Primary Power item.
- Aerial Combatant You deal substantially more damage while in Elytra flight.
- Need for Mobility You can not wear any heavy armor (armor with protection values higher than iron).
- Claustrophobia Being somewhere with a low ceiling for too long will weaken you and make you slower.
- Brittle Bones You take more damage from falling and flying into blocks.
Enderian
- Born as sons and daughters of the Ender Dragon, Enderians are capable of teleporting but are vulnerable to water.
- Teleportation Whenever you want, you may throw an ender pearl which deals no damage by using your Primary Power item, allowing you to teleport.
- Tough Skin You have 2 more hearts of health than humans.
- Hydrophobia You receive damage over time while in contact with water.
- Slender Body You are half a block taller than others due to your slender body, and a little bit quicker on foot than others due to your long legs, but you can fit in 2 block tall spaces by sneaking.
Feline
- With their cat-like appearance, the Feline scares creepers away. With the dexterity of cats, they always land safely on their feet.
- Acrobatics You never take fall damage, no matter from which height you fall.
- Strong Ankles You are able to jump higher by jumping while sprinting.
- Nine Lives You have 1 less heart of health than humans.
- Weak Arms You are unable to mine natural stones if there are more than two natural stones adjacent to it unless you have the strength effect.
- Catlike Appearance Creepers and phantoms are scared of you, and creepers will only explode if you attack them first.
- Nocturnal You can see clearer in the dark when not submerged in water.
Merling
- These natural inhabitants of the ocean are not used to being out of the water for too long.
- Gills You can breathe underwater, but not on land.
- Wet Eyes Your vision underwater is perfect.
- Aqua Affinity You may break blocks underwater as others do on land.
- Fins Your underwater speed is increased.
Phantom
- As half-human and half-phantom offspring, these creatures can switch between a Phantom and a normal form.
- Phantom Form You can switch between human and phantom form at will by using your Primary Power item. Sneak to get the Primary Power item back after using it.
- Phasing While phantomized, you can phase through solid material, except Obsidian, by punching with your Primary Power item, and you can sneak while in a wall to see through walls. Fancy Graphics must be turned on to see through walls.
- Invisibility While phantomized, you are invisible.
- Photoallergic You begin to burn in daylight if you are not invisible.
- Fast Metabolism Being phantomized causes you to become hungry.
- Fragile You have 3 less hearts of health than humans.
Shulk
- Related to Shulkers, the bodies of the Shulk are outfitted with a protective shell-like skin.
- Hoarder You have access to an additional 9 slots of inventory, which keep the items on death. This inventory can be accessed by looking straight down and interacting with the ground right below you, as if you were opening a chest minecart, while sneaking. This inventory can only be accessed in the overworld do to issues occurring when opening in other dimensions.
- Sturdy Skin Even without wearing armor, your skin provides natural protection.
- Strong Arms You mine faster due to your stronger arms.
- Unwieldy The way your hands are formed provide no way of holding a shield upright.
- Large Appetite You exhaust much quicker than others, thus requiring you to eat more.
Orb of Origin?
The Orb of Origin adds a way for people to change their origin later on in the game if they don't like their decision, it can be used by using it like a consumable. The optional behavior pack "Origins Craftable Orb of Origin" adds a way for the Orb of Origin to be obtained in survival without the use of commands. This behavior pack can go anywhere in the list of behavior packs. To get the Orb of Origin with commands, do "/give @s origins:orb_of_origin".
The crafting recipe:
How to Install and Play the Addon?
Once the addon has imported into the game, to add it to your world or a new world, edit an existing world or create a new one, make sure cheats are enabled, Holiday Creator Features, the Gametest Framework, and Molang Features are required, and activate the behavior pack, the resource pack should be added automatically.